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Waveform Audio File Format  |  1997-06-16  |  653.4 KB  |  1 channel  |  22,050 sample rate  |  30 seconds
Transcription: In this example we're going to see how to texture map the interface design for this month's idea source onto this three-dimensional tube or tunnel that's been created in Raydream Studio. And before we actually begin the texture mapping process, I wanted to explain just a little bit about the construction of the tunnel. And so here in Raydream Studio we're in the perspective window which is actually the specific object that is the tunnel. Let's take a look at some of the components.